I'd never really looked into the Space Wolves codex as I actually disliked how the models looked and what I knew of the fluff. But having delved a bit deeper into the custom chapter using whichever manual works best to represent them, I've found the space puppies are actually a really nice manual to work out of. A few of the special options need to either be ignored or renamed, but ignoring that, it has a number of very dynamic and customizable unit selections. I was planning on using the Blood Angels codex for my Spectres, but I may just end up with counts-as Space Puppies in robes. ^.~
Anyway, The main reason I started looking into it is due the Big Jim's Killzone rules over at Galaxy in Flames. Combined with the Dark Angels Sprues I won from the SBCGA it provided me a way to start playing with a small force and work up.
My current (as of yet untested) 250 point force consists of:
Wolf Guard (Flagged as Leader)
6" FnP LS, plasma pistol, and frost blade
Wolf Guard with plasma pistol and power weapon
Wolf Guard with plasma pistol and Close Combat Weapon
4 Grey Hunters with 3 meltaguns
Lone Wolf with twin-linked Plasma Pistols. (Because for some reason adding more plasma reactors makes the weapon safer! >.> )
I'm not sure the Plasma Pistols should actually count as twin-linked, but my opponent thinks they should be, so I'm going with it. Mainly as the model looks pretty neat dual wielding plasma pistols. I need to pick up a box of something to get needed bolt pistol arms and CCW arms. Having looked over the kits, I can't decide if I'd rather go with a Khorne Berzerker box or a Space Wolfs Pack box. I'd get the most arms from the zerker set, but I think I'll probably find more uses for the 'extras' from the Space Wolves box.
Image came from here.
Tom Meier's Frost Giant Dio in a box!
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I wanted to tackle Tom Meier's Frost Giant for ages now but never had a
good plan for it. But after creating a few small box dioramas with older
Citadel...
1 week ago
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