2010-09-14

Genestealers missing arms

Yay, last week spent pulling hair getting ready for anime convention, last weekend spending far too much time awake at convention, Monday sleeping it off and now back to (hopefully) workin' on some 40k.

I'm sure a number of other people have noticed this, but 2 of the Space Hulk Genestealer sculpts are missing an arm.  This isn't a case of broken off arm, they were never sculpted in.  Initially I thought 3 were, but I found the missing arm on the one emerging from the floor.

I'm not sure what (if anything) I want to do about this.  It shouldn't be too hard to add an extra arm back into the 'stealers.  Though I'm wondering if I'll have the right kinds spare to use for them from the other 'stealers I have.

2010-09-09

A Generous Gentleman

Recently b.smoove over at A Gentleman's Ones had a design contest for the masthead of his blog. Sadly I didn't even make the finalists list, but that's ok, I had fun.


I focused on making the header match the description of what a Gentleman's Ones is (based on the description provided in his blog's sidebar).  And came up with a last stand (which many seemed to have done).  And I made a slight change to the subtext message to make it flow better.  Incidentally, there is actually only 20 unique gaunts in the image, and a single warrior.  I'm missing a chunk of my 'nid army so I used what was available (and painted).  The 2 marines consist of my entire collection of painted marines (which I didn't even paint), though I plan on rectifying that in the next few months as my Dancing Spectres take on a more definitive form.

Anyway, I entered the contest for the fun of making a new banner.  I was expecting a single model of some type as the everyone gets a prize bit.  Man was I surprized.  I now have 22 Space Hulk Genestealers and 20 door frame bases.  Oh and a sweet T-shirt.




Thanks B. Smoove, these look like they'll be great fun to paint as they have nice dynamic poses, and is a more then generous prize. ^.^

2010-09-03

Super Blog Chain Giveaway!

Having won a couple of Dark Angels Sprues in JRV's giveaway at Okidus, I'm offering up my own Super Blog Chain Give Away.

For mine I have a nice unassembled XV89 crisis suit up for grabs.

Interested in a chance to win stuff?
To Participate:
1) You must have a blog
2) You must have something worthwhile to offer up to give away for free.
3) If you win, you must hold your own blogsite give away using the same rules to pay it forward. You must contact me and Santa Cruz Warhammer with a link to your give away so we can send bloggers to your site.
4) You may only enter once per give away. If you enter twice, only your first entry will be considered.
To Enter:
1) Be a follower of this blog (I do update, honest I do! :p  )

2) Leave a comment to this post with the following information:
--Why you want or need the prize.
--What you will give away on your blog to pay it forward.
--Where your blog is.

The Prize:

Well, when I went to take pictures of the parts, I noticed I have a R'myr chest plate even though I only have 1 R'myr and it's assembled and painted (with the right chest plate).  So I went through my stuff and found a cast 'regular' torso that was for my Tauchicoma project that I'll include as well.  It's cast in a almost translucent white resin that anyone who's followed my blog knows doesn't photograph well.  Sorry the suit isn't on sprues, but i have a bad habit of removing the sprues to store the parts in compartmentalized bins.
Winner Selection:
The winner will be chosen by me based on the reason for wanting the suit and your blog.  Not to say new blogs won't win (I'm a relatively new blog myself, and I'm not saying what about the blogs I'm looking at/for ^.~ ) but I like looking at blogs.

The winner will be chosen Friday the 17th of September (two weeks from today).

2010-08-29

Modular Starship Tiles - Progress

I've been busy casting from my molds, so I have 3 modules in a playable state, they still need the outside tiles on the walls (mainly for support and so i don't have to look at the scraped plaster side of the tiles...) and a base of some sort.

I've found that mixing in a few drops of black paint to the plaster while I'm mixing it gives the tiles a gray tint which should help to disguise any chips the tiles end up earning in the course of playtime.  My test batch was was too dark (the one really dark gray piece in the corner tile above), and the second was just a hair too pale (the access hatch in the corner above).  The specific ratio I use isn't of much use to anyone else as it's 8 drops paint, to enough water to fill the cup to the 3rd from bottom ridge, with enough hydrocal that it stops having water floating on top.  Which basically fills the cup with plaster.

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The three play-able modules beside one busy drying.  The figures are more a time waster while I'm waiting for plaster to cure and modules under assembly to dry.  I've found I dislike the 2 molds that have just the one piece of the wall in them (of which I'm currently using to hold the plastic sheet on the table down...) due to them requiring a lot more sanding then I expected.  The molds aren't all filled as I was lazy for this one and didn't mix a second cup worth of plaster to finish filling them up (and I was helping family use my cutter to make some stencils for some girl scout project of some sort).  The black box with red drawers in the one image is where the fully dry pieces go for storage until I need them for the tile(s) I'm currently assembling. 

Overall, the pieces take an hour to cure enough to de-mold them then about 24 hours drying time before they're ready to be glued together.  So they live on a tray where I slide them down as molds cure and pieces dry.  I don't cast nearly as many as I could be in a day, but I have been casting about a tile and a half to two tiles worth of pieces a day, which should give me enough parts to build my minimal 3' x 3' table in just over 2 weeks.  Maybe I should try stepping up production speeds. >.<

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There are about one and a half molds worth of parts on this tray busy drying.

2010-08-18

Modular Starship Tiles - More Molds

I did some work on the modular starship over the last couple days, including production of 3 more molds. I should start Hydrocal casting of the molds I have next time I want to work on this project and should have a number of actual pieces assembled.


For this step, I made molds for the actual corners of the corner tiles. Above you can see a mock up made from pieces I had lying around as well as the pieces I actually cast the mold from. I threw some ultra wombles in for scale purposes.

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The first of the newest molds, this one is for the both inner corners and customized straights. The somewhat complicated end 'caps' for the pieces were assembled and then cast so they'll be single pieces and less prone to joint breakage.

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The above mold used along with the basic decking pieces. The second image is using the pieces cast from the extra space on the outer corner, shown next.

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The outer corner actually gave me a tonne of issues as apparently Hirst wasn't expecting me to use some of the blocks the way I did... in any case, I finally worked out something that looks reasonably good. This mold also has the upper part of the door frame on it (the really long piece along the top edge of the mold). that will hold the large bulkhead doors in place. I had a bulkhead door mostly ready for casting a while back but it's disappeared and I haven't been willing to fight with a new one as of yet.

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Just the outer corner pieces. i need to clean up and cast from the molds so i can glue one together for the pictures instead of just piling the parts together.

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This is just a cast of the wall panels and the bottom edge trim again. I made it as I need so many more of them then any other piece that came with them, I recast those parts.

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Last some physical mockups of a straight section with some ultra wombles for scale. Final pieces will be mounted on something (probably 1/4" cork, but not positive) and will actually have the second 1/4" walls on the outside for structural support.

2010-08-10

Obliterator Cult progress



Well, I've worked out some designs for the obliterators. Above is one of many doodles on how they'd work. (It happens to be the one I like how looked the best.) I worked up some plans in Inkscape yesterday and I'll have my cutter produce them for me. The idea is the basic parts are cut from 1mm stock and layered together, the individual parts can them be put together, allowing for a full range of posing possibilities.


The red lines are 1mm x 1mm boxes. The outlines on the leftmost are the center, and the other two in each row are glued to either side of the center piece. I'll have to do a few test cuts to see if i like how they're coming out. Then on to real detailing of them.

I've yet to sort out the specifics of how they'll attach to the torsos... the piece in the upper right will likely change when the specifics are worked out.